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[ This was a strange little concept I designed a while back, finalized precisely 2 years ago to the day as I upload this now.  I am not yet certain what direction to take it, but this small document was more or less complete and it seemed a shame to let it lie.  I figured someone else out there might have fun with it too. ]

The premise is simple: 

Mages can’t wear metal armor because magic seeks metal.

If you cast while wearing plate armor, you implode.  Holding a sword?  You implode.  Chain mail?  Implode.  Jewelry?  Implode.  

If you so much as forget to take your earrings off before heading into your court-arbitered judicial magic duel, there’s a massive chance you’re going to implode the second you start casting a spell.

Unless- of course- there’s a bigger piece of metal nearby.

Metal attracts magic, and magic scorches everything in its path to get to its target: the closest and densest pile of metal around.

In a magical duel, your goal is simple: When someone uses magic, make sure that pile of metal isn’t you.


Concept Release v 0.1.2 ( January 8 2024 )

by KathangLangit ⓒ 2024

StatusPrototype
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorR- (Tawen)

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Click download now to get access to the following files:

Spellbound v0.1.2.pdf 956 kB

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